Category: Video Game Design 2

Marketing your game and generating interest in your idea is very important to getting your game made.  To create interest in your game you are developing the one page game design document and your marketing centerpiece.  These two assignments will be combined in this summative grade as follows:

Game Marketing Summative (100 points)

  • One Page Game Design Document (40 points) – Due April 1st
    • 30 points – All required information included – See requirements here
    • 10 points – Creative and attractive design
      • Is it eye catching?
      • Is it easy to understand and read?
  • Marketing Center Piece (60 points) – Due May 10th
    • This will be something that will attract attention to your game.  It could be a 3D model, game poster, game box, video trailer, or other – check with me to make sure it will qualify.
    • More details to come on this later.

 

This week will be continue developing games for our annual in-house Video Game Design Contest.

Monday: Game Production / Progress check and goal setting meetings

Tuesday: Game Production

Wednesday: Game Production

Thursday: Game Production

Friday: Game Production

Tutoring this week: Thursday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45.

Don’t forget Professional Dress Wednesday.

STAAR Testing this week:  Tuesday – Eng I, Thursday – Eng II

This week will be continue developing games for our annual in-house Video Game Design Contest.

Monday: One Page Game Design Document Due – Start Game Production – Set goals

Tuesday: Game Production

Wednesday: Game Production

Thursday: Game Production

Friday: Game Production

Tutoring this week: Thursday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45.

Don’t forget Professional Dress Wednesday.

Friday is a UIL Gain / Progress Report – Make sure all of your work is in.

One Pager

The purpose of this document is to get the attention of others that you want to involve in the creation of your game.  This could be a game design studio or other people who you want to hire to help you make your game.  The One Pager is one page and needs to be eye-catching and interesting.  You want it to tell the basics of your game design in a way that makes people want to know more.

Below are two examples of a One Pager.  Make sure you include all the required information about your game.

Required Information:

  • Game name/title – use a good font
  • Intended game systems – PC and Android for our game
  • Target age of players
  • ESRB rating – Teen or below please
  • Summary of game’s story focusing on game-play
  • Unique Selling Points – 5 of them
  • Competitive Products – 2 or 3 – these are games that are like yours
  • Be creative and make this interesting!
  • Grammar and Spelling
Taken from the book Level Up by Scott Rogers.

Taken from the book Level Up by Scott Rogers.

Taken from the book Level Up by Scott Rogers.

Taken from the book Level Up by Scott Rogers.

The following assignments are all part of the Game Design Documents Summative grade:

  • Game Design Proposal 10% – Due 3/19
  • Character Sheet / Sketches 20% – Due 3/22
  • Written one Page Story 40% – Due 3/26
  • Story Storyboard 10% – Due 3/26
  • Level Design Map 10% – Due 3/28
  • Level Storyboard 10% – Due 3/28
  • Points deducted for not being on task / participating (max of 50 points)

One Page Written Story

  • Tell the beginning, middle, and end of the story of your game
  • Write as a narrative
  • This should be between one and two full pages
    • double spaced, 12pt font, normal margins
  • Correct grammar and spelling
  • Include a storyboard – at least one full sheet

Level Design Map

  • Show locations of all objects, enemies, pick ups, etc…
  • Include a map key listing all symbols
  • Storyboard the story of this level – one full sheet

 

This week will be continue developing games for our annual in-house Video Game Design Contest.

Monday: Story Work Day – Intro Level Design

Tuesday: Work Day – Level Design (One Page Written Story/Storyboard Due)

Wednesday: One Page Game Design Document

Thursday: One Page Game Design Document Work Day – Level Design Due

Friday: Presentation Overview – One Page Game Design Document Due

Tutoring this week: Thursday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45.

Don’t forget Professional Dress Wednesday.

Welcome back to the last grading period of the year!

This quarter we will be developing games for our annual in-house Video Game Design Contest.

Monday: Intro to Video Game Design Contest / Start Game Design Proposal Assignment

Tuesday: Work Day – Game Design Proposal

Wednesday: Game Design Proposal Meetings / Approval

Thursday: Character Design / Start Story

Friday: Character and Story Design – Character Sheet Due

Tutoring this week: Thursday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45.

Don’t forget Professional Dress Wednesday.

You will be showing what you have learned this week by adding in some new features to our RPG game.

New Feature
  • Add in a hit reaction to both the player and the enemy when they are hit with an attack that:
    • Interrupts whatever the player or enemy is doing.
    • Plays an animation – get the animation for the enemy from me.  I have one for the Knight character as well if needed.
Rubric – Summative 100 Points
  • Base game done (all content working that we did together as a class) – 60 points
  • Player character hit reaction done – 20 points
    • plays animation
    • interrupts what ever player was doing
  • Enemy character hit reaction done – 20 points
    • Plays animation
    • Interrupts whatever enemy is doing
Project due Friday, March 8th – 1000 xp Classcraft Award if turned in by Thursday!

 

This week you will complete this part of our RPG game by adding in a new feature.

Monday: RPG – Player Death and Respawn

Tuesday: RPG – Adding Feature Project Work Day

Wednesday: RPG – Adding Feature Project Work Day

Thursday: RPG – Adding Feature Project Work Day

Friday: RPG – Grading Adding Feature Project.

If you miss class, please check with me or your neighbor for what you missed.

Tutoring this week: Thursday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45.

Don’t forget Professional Dress Wednesday.

This week we will continue to create RPG style games focusing on Enemy AI and Attacking

Monday: RPG – Enemy AI – Attacking

Tuesday: RPG – Enemy AI – Damaging player

Wednesday: RPG – Player Attacks

Thursday: RPG – Damaging Enemy

Friday: RPG – Wrap up attacking

If you miss class, please check with me or your neighbor for what you missed.

Tutoring this week: Thursday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45.

Don’t forget Professional Dress Wednesday.