Monthly Archives: April 2019

This week will be continue developing games for our annual in-house Video Game Design Contest.  Your game is due on Friday this week.  You will need to submit a build of your game to me by the end of class on Friday.

Monday: Game Production

Tuesday: Game Production

Wednesday: Game Production

Thursday: Game Production

Friday: Game Production – Final Game Submitted

Tutoring this week: Thursday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45

Don’t forget Professional Dress Wednesday.

This week we will continue to develop our games.

Monday:  Game Production

Tuesday: Game Production

Wednesday: Game Production

Thursday: Game Production

Friday:  Game Production

Tutoring this week: Thursday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45

Don’t forget Professional Dress Wednesday.

This week will be continue developing games for our annual in-house Video Game Design Contest.  Our goal is to have your playable prototype done by Friday so that we can spend next week play-testing and polishing.

Monday: Game Production / Progress check and goal setting meetings

Tuesday: Game Production

Wednesday: Game Production

Thursday: Game Production

Friday: Game Production – Prototype game complete

Tutoring this week: Thursday 8:10 – 8:45, and 12:45 – 1:15

Don’t forget Professional Dress Wednesday.

This week we will be making our games focusing on getting the main character created and moving.

Monday:  Game Production

Tuesday: Game Production

Wednesday: Game Production

Thursday: Game Production

Friday:  Game Production

Tutoring this week: Thursday 8:10 – 8:45, and 12:45 – 1:15

Don’t forget Professional Dress Wednesday.

Today we will start production on your video game designs.  You will have four weeks to complete your game.

Requirements:
  • At least one complete level featuring your core game-play mechanics and components
  • A start menu with buttons to start, quit, give instructions, and credits.
  • The game must be able to be won and lost
  • After the game is over, players need to have the option to play again or quit
  • Music and sound effects
  • All art work needs to be made by you unless permission is given by Mr. Page to include art not made by you.
Rubric:  This will count as your Semester Final Exam Grade
  • 70 points – Requirements meet
    • one playable level
    • start menu with required buttons and content
    • game can be won/lost/quit/restart
    • music and sound included
    • all artwork owned by you
  • 30 points – Creativity
    • game is well designed, attractive, and inviting
    • game is fun to play
    • art work and music/sounds match theme and add to game play experience
  • Possible 50 Points Taken Away for off-task/not contributing
    • Maximum of 2 points per day
    • I check a t four random times per class period – if you are off task you lose .5 of a point.
Contest

The Video Game Design Club is hosting an in-house video game design contest on Thursday, May 23rd here at the career center from 4:30 – 6:00 in Mr. Page’s and Mr. Mancillas’ rooms.  Food (pizza) will be provided.

There is a category for first year game design students to submit 2D games, second year 3D games, and third year mobile games.

Final game versions must be submitted by May 16th.

Judging begins on May 20th – the top five placing games will go to the final round of judging on May 23rd.

Prizes will be awarded for the first place game.

Come out and celebrate the end of the school year and see the top contest games!

This week will be continue developing games for our annual in-house Video Game Design Contest.

Monday: Game Production / Progress check and goal setting meetings

Tuesday: Game Production

Wednesday: Game Production

Thursday: Game Production

Friday: No School – Good Friday

Tutoring this week: Thursday 8:10 – 8:45, and 12:45 – 1:15

Don’t forget Professional Dress Wednesday.

This week we will present our game designs and start making our games.

Monday:  Game Design Pitch Presentations – See requirements and rubric here: Link

Tuesday: Game Design Pitch Presentations – Start Production – planning

Wednesday: Game Production

Thursday: Game Production

Friday:  No School – Good Friday

Tutoring this week: Thursday 8:10 – 8:45, and 12:45 – 1:15

Don’t forget Professional Dress Wednesday.

Today we will be finishing up our 10 page Game Design Document.

On Monday we will start presentations.  I will take volunteers to present, but if there are none we will choose students at random.  Remember that if you are not ready when called, your presentation will be considered late and will earn a maximum grade of a 70%.

Requirements for presentation:

Presentation needs to include all required information about your game.  The slides should be well laid out, understandable, and easy to read.  There will be a five minute time limit for the presentation.  We will take a few audience questions at the end of each presentation – be prepared to answer some questions.  Use good presentation skills, have fun, and be creative!

Rubric for the presentation:

Required information presented (60 points)

Slides clear and readable (10 points)

Presenter clear and understandable (10 points)

5 minute time limit kept (10 points)

Creative/Interesting presentation (10 points)

Audience Participation Points

When you are not presenting, you will be acting as if you are on a panel that is deciding on which game your company should make.  Listen carefully and have some questions to ask the presenter.  You will be graded on your participation as a part of the audience.  Make sure you are paying attention and being a good audience.

  • Stay off the computer
  • no talking during presentation
  • no music in your ears
  • stay off the phones and electronic devices
  • be facing and looking at the presenter
  • ask good questions – silly/off topic questions will cost you points

This presentation is a summative grade.

Marketing your game and generating interest in your idea is very important to getting your game made.  To create interest in your game you are developing the one page game design document and your marketing centerpiece.  These two assignments will be combined in this summative grade as follows:

Game Marketing Summative (100 points)

  • One Page Game Design Document (40 points) – Due April 1st
    • 30 points – All required information included – See requirements here
    • 10 points – Creative and attractive design
      • Is it eye catching?
      • Is it easy to understand and read?
  • Marketing Center Piece (60 points) – Due May 10th
    • This will be something that will attract attention to your game.  It could be a 3D model, game poster, game box, video trailer, or other – check with me to make sure it will qualify.
    • More details to come on this later.

 

Marketing your game and generating interest in your idea is very important to getting your game made.  To create interest in your game you are developing the one page and the ten page game design documents.  These two documents will be combined in this summative grade as follows:

Game Marketing Documents Summative (100 points)

  • One Page Game Design Document (30 points) – Due April 1st
    • 25 points – All required information included – See requirements here
    • 5 points – Creative and attractive design
      • Is it eye catching?
      • Is it easy to understand and read?
  • Ten Page Game Design Document (70 points) – Due April 12th
    • 60 points – Are all pages and information asked for included?
      • See page breakdown here
    • 10 points – Creative and attractive design
      • Is information laid out in an interesting and easy to understand manner?
      • Is it easy to read – good color and font choice?
      • Does it catch and keep interest?