VGD 3 Syllabus

Video Game Design 3 Syllabus

Overview of the class:

Video Game Design III builds on the skills acquired in Video Game Design I and II.  Students will review the skills learned and then investigate advanced topics in game design such as, creating games for mobile devices, electronics, peripherals, Arduino, and more.  They will work individually and in teams to design and create fully developed and featured video games.  Students will prepare for and take the Unity Certified Game Designer Certification test.

1st Grading Period:  Aug 27 – Oct 19 (8 weeks)

Students will review C# scripting and explore different systems in games such as:  UI, raycasting, prefabs, inventory, etc… We will build a mobile game together as we demonstrate/practice these new skills.

2nd Grading Period: Oct 22 – Dec 21 (8 weeks)

Students will continue to explore different types of mobile apps, such as, VR, AR, location services, and gyroscope/accelerometer.

3rd Grading Period:  Jan 8 – March 8 (9 weeks)

Students will go through the preparation course for the Unity Certified Game Designer Certification test.  They will then take that test.

4th Grading Period:  March 18 – May 30 (11 weeks)

Students will learn the basics of peripheral design, 3D printing, electronics, and Arduino programing to make a custom controller for a game.

CTSO (Career and Technical Student Organization)

We will be participating in the Skills USA CTSO this year.  Students can join Skills to participate in competitions and other events.  You can find the Skills USA website at: for more information.  Dues and signup information will be given to the students during the first grading period.