This week you will complete your first summative grade by adding three new features in a new level of the Rollerball game. See this post for requirements and rubric

Monday: Get a copy of your group’s game on your computer and submit your level overview paper listing the three new features you plan on completing.

Tuesday: Implement your new features

Wednesday: Implement your new features

Thursday: Implement your new features

Friday: Implement your new features – Individual Rollerball due at end of the class.

Tutoring this week: Tuesday 12:45 – 1:15, 4:00 – 4:45
Wednesday 8:10 – 8:45

Don’t forget Professional Dress Wednesday.

You will create a new level for your Rollerball game adding in some new features. Keep it simple and make it unique. You will start by submitting a level overview for approval. Make sure you include the components, mechanics, goals, and any rules. Draw out a simple sketch of your game demonstrating the game play.

Requirements: Due Date: VGD2 Friday 9/27, VGD3 Monday 9/30

  • Your project needs to add three new features
  • Must include all features of the original and group Rollerball games
  • Include sounds
  • UI for important information (scores, lives, etc…)

Rubric:

  • 15 points – Level overview proposal submitted
  • 10 points – Menus and UI
  • 10 points – Game can be won, lost, restarted, and quit
  • 10 points – Sound effects included
  • 45 Points – Three new features implemented
  • 10 points – Game is balanced: fun/easy to play – challenging to win

This week we will finish our Rollerball game tutorial and you will start a group assignment to add new features to the Rollerball game.

Monday: Complete Rollerball tutorial and intro group assignment

Tuesday: Complete planning papers and turn in

Wednesday: Implement your new features

Thursday: Implement your new features

Friday: Present and grade group game assignment

Tutoring this week: Tuesday 8:10 – 8:45, 12:45 – 1:15
Wednesday 4:00 – 4:45

Don’t forget Professional Dress Wednesday.

This week you will continue to work in your groups to add three new features to your Rollerball game.

Monday: Complete your group feature list and flowcharts

Tuesday: Implement your new features

Wednesday: Implement your new features

Thursday: Present and grade your group project

Friday: Individual project intro and planning

Tutoring this week: Tuesday 8:10 – 8:45, 12:45 – 1:15
Wednesday 4:00 – 4:45

Don’t forget Professional Dress Wednesday.

You will be working in your groups to add new features to the Roller Ball game.

Requirements

  • You will work in your ClassCraft group to develop three additions to your Roller Ball game.
  • These must be new features: Examples
    • Different objects to pick up that do something new
    • Powerups/downs
    • Hazards
    • New scoring mechanics – time, order, ect.
    • Any other ideas – check with me to make sure they will count
  • Write down your three new features and turn in one paper per group
    • Include all group members names
    • Describe your features
    • Get them approved by Mr. Page
  • Once your features are approved – work together to figure out how to implement them. 
  • Make a flow chart for each new feature and turn it in for approval.  All team members should be able to demonstrate and explain them to me.
  • After approval – start implementing the new features in your game.

Rubric – Formative

  • 20 points – All team members participated in the project and can explain how the new features work
  • 50 points – Written flowchart
  • 30 points – Three new features developed and implemented

This week will be continuing our tutorial on making a Mobile 3D Roller Ball style game.

Monday: Controlling the ball using the accelerometer

Tuesday: Controlling the ball with a swipe

Wednesday: Controlling the ball with a virtual joystick

Thursday: Adding collision objects / scoring points

Friday: Ending the game – play again and quit

Tutoring this week: Tuesday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45

Don’t forget Professional Dress Wednesday.

This week will be continuing our tutorial on making a 3D Roller Ball style game.

Monday: Scripting Inputs and Rigidbody movement

Tuesday: Making the collectable objects

Wednesday: Collisions and Score UI

Thursday: Ending the Game – Staring and Quitting

Friday: Particle effects and sound

Tutoring this week: Tuesday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45

Don’t forget Professional Dress Wednesday.

You will be developing a marketing centerpiece and presenting your game to the class.  We will have this week to create and produce the marketing centerpiece and prepare for your class presentation.

Centerpiece Requirements and Rubric – Summative – Due Friday, May 10th

You will create and produce a centerpiece for your game that will attract attention and promote it.  This would be something that you would see at a booth promoting the game.  Some ideas for centerpieces are:

  • Poster
  • 3D Model
  • Game Box
  • Video Trailer
  • Any other idea you have – run it by Mr. Page for approval
Rubric
  • Is the centerpiece eye-catching and attention grabbing?
  • Does it represent the idea/theme/feel of the game?
  • Is it well made and professional looking?
Presentation Requirements and Rubric – Summative

Your team will be giving a game pitch presentation to the class.  All team members need to participate (speak) in the presentation.  You will need to develop slides to use for your presentation.  Follow the 10 page design document outline for your slides.

Presentations will be given during class next week Monday, Wednesday, and Thursday.  I will take volunteers to go first.  If there are no volunteers, then we will pick teams at random.  If you are not ready to go when picked, your presentation will be considered late and will earn a maximum grade of a 70%.

Rubric
  • Did all team members participate in the presentation?
  • Are slides clear, readable, attractive, and convey the theme of the game?
  • Was all information required given? (see the 10 page game design outline)
  • Did the presentation stay in the 10 minute time limit?
  • Was the team able to answer questions about their game?
  • Were real screen shots and/or game play shown?
  • Did presenters speak up, give eye contact, communicate clearly?
  • Was the presentation creative and did it keep the audience’s attention?

This week will be developing the marketing and presentation parts of your game project.

Monday: Marketing / Presentation Development

Tuesday: Marketing / Presentation Development

Wednesday: Marketing / Presentation Development

Thursday: Marketing / Presentation Development

Friday: Marketing / Presentation Complete

Tutoring this week: Thursday 8:10 – 8:45, 12:45 – 1:15, and 4:00 – 4:45

Don’t forget Professional Dress Wednesday.